Hello,
We’re evaluating GemBox.Document for a .NET-based SaaS service that converts DOCX to PDF, and we’d like to clarify a few points before proceeding:
-
Can we get a temporary full evaluation license (beyond the 2-page limit) to test layout fidelity, performance, and stability on large documents?
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How is licensing handled for deployment — do we only need developer licenses, or also for build agents/containers in production?
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Is Linux fully supported, and are outputs consistent with Windows? Any known limitations?
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How does GemBox handle fonts across platforms?
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Can we adjust image compression or DPI for smaller PDF outputs?
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Is the library thread-safe and suitable for parallel conversions in multiple containers?
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Are there options or diagnostics to detect missing/substituted fonts during conversion?
Thank you — we’re assessing whether GemBox.Document can serve as a reliable, cross-platform DOCX→PDF engine for automated document processing in our SaaS product.
Best regards,
Hi,
- I’ll send you a time-limited serial key in a separate reply. BTW, the 2-page limitation is a Free mode limitation for GemBox.Pdf, not GemBox.Document.
- Yes, you only need developer licenses. You don’t need licenses for build agents/containers.
- Yes, converting DOCX to PDF is fully supported on Linux. There are no known limitations.
- Installed fonts are automatically detected and used if the document’s content specifies their usage. Besides that, you can provide custom fonts by specifying a folder where they are located, or you can provide them by embedding fonts in an assembly. For more information, please check the Fonts example.
- Yes, use
PdfSaveOptions.ImageDpi (e.g. document.Save("output.pdf", new PdfSaveOptions() { ImageDpi = 220 })).
- GemBox.Document is generally thread-safe, when working with a single
DocumentModel object inside a single thread. But it’s not safe to process the same DocumentModel object inside multiple threads.
- Yes, try this:
FontSettings.FontSelection += (sender, e) =>
{
if (e.Font != null)
return;
string fontName = e.FontName;
var fonts = FontSettings.Fonts;
// Pick one of the fonts from FontSettings.Fonts collection and set it to e.Font
// to explicitly specify what fallback or substitute font will be used.
};
Regards,
Mario